Edited Collections

By Emily Flynn-Jones, Alex Mitchell, Karen Schrier, Howard Braham, Eli Neiburger, Nicolle Lamerichs, Joshua Fishburn, and Max Mallory

At the end of the twentieth century, RE/Search published three volumes dedicated to the “Incredibly Strange.” Looking a cinema and music, these were forays into the unconventional and unpopular, the avant-garde and in... more abstract

Video Games and The Weird


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Book Chapters








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Papers







Dear Ada is a Feminists in Games supported project which invites members of the videogame community to submit letters on the subject of gender and games. Letter writing as part of a long feminist tradition of life wri... more abstract

Video Games, Feminism, Letters, and Epistolary research


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Publication Date: 2008

Publication Name: Journal of Media Practice


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Conference Presentations







The contemporary consumer aesthetic of 'cute' has a dark history, seeped in international politics and negatively gendered connotations. Yet, we are sold cute in a variety of forms as positive 'play'. This talk will ... more abstract

Video Games, Kawaii, Cuteness, and Culture of Cuteness


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クソゲー (kusoge) means “shit game”. This category of games while largely dismissed by popular criticism as well as players developed a substantial following at the turn of the millennium. The nature of the appreciation o... more abstract

Video Games and KUSO culture


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“Hurry Up and Die So I Can Play”: so reads the headline of article on women in the games industry printed in Electronic Gaming Monthly in the mis-90s. At a moment when very public conversations are being had regardi... more abstract

Cultural History, Gender Studies, Video Games, Gender Equality, Feminism, and 2 more


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By Emily Flynn-Jones, Alex Mitchell, Karen Schrier, Howard Braham, Eli Neiburger, Nicolle Lamerichs, Joshua Fishburn, and Max Mallory

At the end of the twentieth century, RE/Search published three volumes dedicated to the “Incredibly Strange.” Looking a cinema and music, these were forays into the unconventional and unpopular, the avant-garde and in... more abstract

Video Games and The Weird


  •   Download
  •   More







  •   More







  •   More






Dear Ada is a Feminists in Games supported project which invites members of the videogame community to submit letters on the subject of gender and games. Letter writing as part of a long feminist tradition of life wri... more abstract

Video Games, Feminism, Letters, and Epistolary research


  •   More






Publication Date: 2008

Publication Name: Journal of Media Practice


  •   More






The contemporary consumer aesthetic of 'cute' has a dark history, seeped in international politics and negatively gendered connotations. Yet, we are sold cute in a variety of forms as positive 'play'. This talk will ... more abstract

Video Games, Kawaii, Cuteness, and Culture of Cuteness


  •   More






クソゲー (kusoge) means “shit game”. This category of games while largely dismissed by popular criticism as well as players developed a substantial following at the turn of the millennium. The nature of the appreciation o... more abstract

Video Games and KUSO culture


  •   More






“Hurry Up and Die So I Can Play”: so reads the headline of article on women in the games industry printed in Electronic Gaming Monthly in the mis-90s. At a moment when very public conversations are being had regardi... more abstract

Cultural History, Gender Studies, Video Games, Gender Equality, Feminism, and 2 more


  •   More
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